
- Title: Oomw (Pronounced “oomoo” and stands for “Out of My Way”)
- General Administrative Rules
- How many players can play the game?
- 2 players
- What are the suggested ages for players of this game?
- 5+ (including a small parts choking hazard warning)
- On average, how long does it take to play a single game?
- 10 minutes
- How many players can play the game?
- Introduction
- What is the background story or theme?
- This is a game is a strategy game focused on taking up as much space as you can, even if you have to move your friends out of your spot.
- What can you say that will draw the players into the game world?
- Push your friends out of the way!
- What is the background story or theme?
- Summary of the game system and objectives
- In GENERAL terms, how is the game played?
- Players place beads on the board’s spaces to create as many “fives” as possible.
- In GENERAL terms, what is the objective of the game?
- Oomw is an area enclosure game in which players try to get the most amount of “fives.”
- In GENERAL terms, how is the game played?
- Components of the Game
- In GENERAL terms, what are the game pieces and what do they represent?
- Inventory:
- 24 single colored beads per player, 48 beads in total 24 black, 24 gold.
- Boards
- 1 d6 (6 sided die)
- Inventory:
- What game specific vocabulary do players need to know?
- Beads
- Game pieces. 24 beads per player.
- Spaces
- Empty circles on the board.
- Five (appendix item a2)
- Five beads, 4 as a box surrounding and one inside.
- Beads
- In GENERAL terms, what are the game pieces and what do they represent?
- Set-Up
- How do you set-up the game board at the beginning of the game?
- Players roll the d6, higher number goes first.
- Setup is part of the game so the board is initially empty.
- What components do each of the players need to start the game?
- Players each have 24 beads and take turns using the d6.
- How do you set-up the game board at the beginning of the game?
- Basic Game Structure
- In what order does a turn/round/phase/etc. occur?
- Players roll the die (D6) to determine who goes first. Whoever rolls the highest number goes first.
- Players alternate turns after first turn is taken.
- Players roll to determine amount of beads placed.
- Turn ends after beads are placed.
- In what order does a turn/round/phase/etc. occur?
- Specific Game Structure
- Step by step, what happens on a turn? Explain concepts as they occur during a turn.
- Players each place beads on any empty space on the board.
- The amount of beads is determined by the roll of the d6.
- If a player rolls a 1, they can replace a bead of the opponent. (If no pieces on board yet, player places one bead.)
- If the player rolls a 5, they get to remove one of the opponent’s beads from the board.
- If the player rolls a 6, they get to remove 2 of the opponent’s beads or place 2 beads of their own.
- If a player rolls between 2-4, they simply place the corresponding amount of beads on the board. If they roll 2, they get to place 2. If they roll 4, they get to place 4, etc.
- Step by step, what happens on a turn? Explain concepts as they occur during a turn.
- Ending the Game
- How do you know when the game is over?
- The game ends when every spot on the board is filled.
- How do you know who won the game?
- Whoever has the most fives. Overlapping fives count as well.
- How do you know when the game is over?
- Appendix
- Is there any extra information that would be helpful or fun for players to know even if it’s not necessarily a part of the rule system?
- Feel free to declare, “out of my way”, when removing your opponent’s pieces.
- Is there any extra information that would be helpful or fun for players to know even if it’s not necessarily a part of the rule system?

